_setName
Sets the name of a chosen Skill.
Parameters
id
The ID of the Skill you wish to rename.
name
The new name which the chosen Skill will go by.
Example
FM_api('Skill_setName',[
'id'=>'12345',
'name'=>'New Name'
]
);Results
On Success
{'ok':1}On Failure
If the "id" parameter is not set or has an integer value less than 1:
If the "name" parameter is not set or empty:
If the "name" parameter is over 100 characters long:
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