_setName

Sets the name of a chosen Skill.

Parameters

id

The ID of the Skill you wish to rename.

name

The new name which the chosen Skill will go by.

Example

FM_api('Skill_setName',[
		'id'=>'12345',
		'name'=>'New Name'
	]
);

Results

On Success

{'ok':1}

On Failure

If the "id" parameter is not set or has an integer value less than 1:

If the "name" parameter is not set or empty:

If the "name" parameter is over 100 characters long:

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